Minimum System Requirements: Microsoft Windows 8.1, 8, 7, Vista, Linux or Solaris; PCIe x16 expansion slot; 2GB or more of system memory, 8GB recommended; 200MB of available disk space for full driver installation; Blu-ray or DVD-ROM drive; Internet connection for driver installation; DisplayPort, DVI or VGA compatible display
Scalable geometry architecture
Hardware tessellation engine
FXAA/TSAA dedicated antialiasing engine
Bindless textures
Shader model 5.0
Up to 16K x 16K texture and render processing
Transparent multisampling and super sampling
16x angle independent anisotropic filtering
32-bit per component floating point texture filtering and blending